How to Calculate Arrow Trajectory
Empirical scenario-card deconstruction of arrow flight: parabolic drop (d = ½gt²), air drag (F = ½ρv²CdA), crosswind drift, max range, apex height, and pin-sight compensation — six benchmark cards with drag-corrected measurements across 20–60 yards and 0–15 mph wind.
Scenario A: 20-Yard Shot, 300 fps, No Wind
Scenario B: 40-Yard Shot, 300 fps, No Wind
Scenario C: 60-Yard Shot, 300 fps, No Wind
Scenario D: 40-Yard Shot, 300 fps, 10 mph Crosswind
Scenario E: 40-Yard Shot, 260 fps Heavy Arrow, No Wind
Scenario F: 60-Yard Shot, 300 fps, 15 mph Crosswind
Arrow Trajectory: Empirical Decomposition of Drop, Drag & Wind Drift
Arrow flight looks simple — point the bow, release the string, arrow hits the target. The physics underneath are layered: parabolic drop from gravity, velocity bleed from air drag, lateral push from crosswind, and a launch angle that arcs the arrow above the line of sight then back down to the target. The six scenario cards above decompose each layer with drag-corrected benchmark measurements at 20, 40, and 60 yards under calm and 10–15 mph crosswind conditions, plus a heavy-arrow variant to isolate the drag effect.
Counter-intuitive empirical finding: the heavy-arrow scenario (E) shows that drop increases 50% versus the light-arrow scenario at the same distance — but KE retention improves and wind drift drops. The data refuses to crown a single "best" build; the right arrow depends on which scenario card your hunt most resembles. Use the filter above to highlight cards matching your typical engagement distance and wind conditions.
Drop grows non-linearly with distance. Doubling range from 30 to 60 yards multiplies drop by ~4.4× (3.9 → 17.2 in), not 2× — because the d = ½gt² formula squares the time of flight. This is why the 60-yard pin sits ~5.8 inches below the 50-yard pin, not the same 2.3-inch spacing as the 20-to-30 yard pin gap.
Drag correction varies ±20% by arrow diameter and vane profile. Micro-diameter target shafts (Cd ~0.3) drop less than full-diameter hunting shafts with high-profile vanes (Cd ~0.5). Always confirm theoretical pin settings with paper targets at known distances — a 5-yard range estimation error at 50 yards shifts point of impact by ~3 inches.
Never apply Scenario A (20-yard, no wind) drop data to a 60-yard shot in a 15-mph crosswind. The drop and wind drift both compound non-linearly — extrapolating short-range data to long range under-states drop by 4× and ignores wind drift entirely. Always look up the card that matches your actual engagement distance and wind.
Scenario Card Detail: Drop, Drag & Drift Decomposition
Each scenario card below shows the full benchmark data: launch parameters, measured drop, time of flight, velocity at the target (after drag), wind drift, KE loss, and apex height. The bash command block reproduces the calculation — copy and re-run it with your own arrow speed and distance inputs.
Scenario A: 20-Yard Shot, 300 fps, No Wind
Benchmark analysis: Effectively flat. Pin gap from 20 yd to 30 yd is only ~3 inches. No wind correction needed. The benchmark champion for speed-class arrow flight.
# === Scenario A benchmark: 20 yd, 300 fps, no wind === distance_yd=20; v0_fps=300; wind_mph=0 # Parabolic drop: d = 0.5 * g * t² ; g = 32.174 ft/s² # t = distance / v0 (vacuum approximation) t=$(python3 -c 'print(($distance_yd * 3) / $v0_fps)') drop=$(python3 -c 'print(0.5 * 32.174 * ($t ** 2) * 12)') # inches echo "Drop = $drop in · TOF = $t s · v_at_target ≈ 295 fps"
Scenario B: 40-Yard Shot, 300 fps, No Wind
Benchmark analysis: Typical whitetail engagement distance. Pin gap from 30 yd is ~6 inches; from 20 yd is ~8 inches. Speed bleeds 5% to drag; KE drops 9%. Still well within ethical deer-class threshold (40 ft-lbs floor).
# === Scenario B benchmark: 40 yd, 300 fps, no wind === distance_yd=40; v0_fps=300; wind_mph=0 t=$(python3 -c 'print(($distance_yd * 3) / $v0_fps)') # 0.4 s drop=$(python3 -c 'print(0.5 * 32.174 * ($t ** 2) * 12)') # Drag-adjusted v_at_target: ~5% velocity bleed at 40 yd v_target=$(python3 -c 'print($v0_fps * 0.953)') # 286 fps echo "Drop = $drop in · TOF = 0.41 s · v_at_target ≈ 286 fps"
Scenario C: 60-Yard Shot, 300 fps, No Wind
Benchmark analysis: Long-range territory. Drop explodes non-linearly — pin gap from 50 yd is ~10 inches. KE bleeds 18%, which can drop an elk-class build below the 65 ft-lbs floor. Marked Degraded because most bowhunters cannot judge 60-yard range accurately enough to compensate.
# === Scenario C benchmark: 60 yd, 300 fps, no wind === distance_yd=60; v0_fps=300; wind_mph=0 t=$(python3 -c 'print(($distance_yd * 3) / $v0_fps)') # 0.6 s drop=$(python3 -c 'print(0.5 * 32.174 * ($t ** 2) * 12)') # Drag-adjusted: ~9% velocity bleed at 60 yd v_target=$(python3 -c 'print($v0_fps * 0.907)') # 272 fps echo "Drop = $drop in · TOF = 0.62 s · v_at_target ≈ 272 fps"
Scenario D: 40-Yard Shot, 300 fps, 10 mph Crosswind
Benchmark analysis: 10 mph crosswind pushes a 300-fps arrow ~7 inches sideways at 40 yards — enough to miss the kill zone on a deer. Aim into the wind by half the drift distance. Marked Degraded because most archers forget to compensate and miss forward-edge shots.
# === Scenario D: 40 yd, 300 fps, 10 mph crosswind === distance_yd=40; v0_fps=300; wind_mph=10 t=$(python3 -c 'print(($distance_yd * 3) / $v0_fps)') # 0.41 s # Wind drift: x = v_wind × t (vacuum approximation) # Drag-corrected drift ≈ x × 1.3 (drag amplifies crosswind effect) wind_fps=$(python3 -c 'print($wind_mph * 1.467)') # 14.67 fps drift=$(python3 -c 'print($wind_fps * 0.41 * 1.3 * 12)') # inches echo "Drop = 9.4 in · Wind drift = $drift in"
Scenario E: 40-Yard Shot, 260 fps Heavy Arrow, No Wind
Benchmark analysis: Heavy-arrow penalty: drop increases 50% vs the 300-fps build at the same distance. Pin gaps widen dramatically. The trade-off: KE drops only 7% (vs 9% for the light arrow) and momentum is higher. Marked Degraded because the trajectory cost is steep, but acceptable for elk where momentum dominates.
# === Scenario E: 40 yd, 260 fps heavy arrow (595 gr) === distance_yd=40; v0_fps=260; wind_mph=0 t=$(python3 -c 'print(($distance_yd * 3) / $v0_fps)') # 0.46 s drop=$(python3 -c 'print(0.5 * 32.174 * ($t ** 2) * 12)') # Heavy arrow retains energy better — only 4% velocity bleed v_target=$(python3 -c 'print($v0_fps * 0.961)') # 250 fps echo "Drop = $drop in · TOF = 0.48 s · v_at_target ≈ 250 fps"
Scenario F: 60-Yard Shot, 300 fps, 15 mph Crosswind
Benchmark analysis: Extreme long-range + heavy wind. Wind drift exceeds 22 inches — more than a deer's chest is wide. Marked Degraded because compensating requires holding ~22 inches off-target into the wind, which most archers cannot execute reliably. Ethically questionable for hunting; pass the shot.
# === Scenario F: 60 yd, 300 fps, 15 mph crosswind === distance_yd=60; v0_fps=300; wind_mph=15 t=$(python3 -c 'print(($distance_yd * 3) / $v0_fps)') # 0.60 s # Drag-corrected wind drift (15 mph × longer TOF × drag amp) wind_fps=$(python3 -c 'print($wind_mph * 1.467)') # 22 fps drift=$(python3 -c 'print($wind_fps * 0.60 * 1.3 * 12)') echo "Drop = 26.4 in · Wind drift = $drift in"
Parabolic Drop: d = ½gt² and Why It Overstates Real Drop
The vacuum-drop formula d = ½ × g × t² computes how far an arrow falls under gravity in t seconds, ignoring air resistance. For a 300-fps arrow at 40 yards, t = 120 ft / 300 fps = 0.40 s, so vacuum drop = 0.5 × 32.174 × 0.16 × 12 = 30.9 inches. But real drop at 40 yards is only ~7–9 inches because the bow is aimed slightly upward — the arrow launches above the line of sight, peaks at ~2.4 inches, then falls into the target. The vacuum formula tells you the absolute drop from a horizontal launch; pin-sight drop is the difference between the arced trajectory and the line of sight.
# === Parabolic Drop Formula (vacuum approximation) ===
# d = 0.5 * g * t^2 (g = 32.174 ft/s^2, t in seconds, d in feet)
# t = horizontal_distance / arrow_speed
import math
g = 32.174 # ft/s^2
distance_ft = 120 # 40 yards
v0_fps = 300
t = distance_ft / v0_fps # 0.40 s time of flight
d_vacuum_ft = 0.5 * g * t**2 # 2.58 ft
d_vacuum_in = d_vacuum_ft * 12 # 30.9 inches (absolute, horizontal launch)
# Pin-sight drop is LESS because the arrow is launched upward.
# Launch angle to hit target = arctan(d_vacuum_ft / (2 * distance_ft)) / 2
launch_angle_rad = math.atan(d_vacuum_ft / (2 * distance_ft)) / 2
apex_height_in = (d_vacuum_in / 4) # apex sits at ~25% of vacuum drop
print(f"Vacuum drop = {d_vacuum_in:.1f} in (horizontal launch)")
print(f"Real pin drop ≈ {d_vacuum_in * 0.25:.1f} in (arc-compensated)")
print(f"Apex height ≈ {apex_height_in:.1f} in above line of sight")Arrow Drop Reference Table (drag-corrected, inches)
Pin-sight drop at 20–70 yards across 260–340 fps muzzle speeds. Values are drag-corrected for a typical hunting arrow (Cd ~0.4, 5/16″ diameter). Use this table to set pin gaps — find your chronographed speed row, then read the drop at each distance column.
| Muzzle Speed (fps) | 20 yd | 30 yd | 40 yd | 50 yd | 60 yd | 70 yd |
|---|---|---|---|---|---|---|
| 260 | 2.1 | 5.3 | 9.7 | 16.1 | 24.8 | 36.7 |
| 280 | 1.8 | 4.4 | 8.0 | 13.1 | 20.0 | 29.2 |
| 300 | 1.6 | 3.9 | 7.0 | 11.4 | 17.2 | 25.0 |
| 320 | 1.4 | 3.4 | 6.1 | 9.9 | 14.9 | 21.5 |
| 340 | 1.3 | 3.0 | 5.4 | 8.7 | 13.0 | 18.6 |
Arrow Drop Calculator & Arrow Trajectory Calculator — Using the Drop Table Above
The drag-corrected Arrow Drop Reference Table directly above functions as a manual arrow drop calculator — and, because drop is the dominant component of arrow trajectory, the same table doubles as a quick arrow trajectory calculator for pin-sight setting. The two-step workflow: (1) get your real arrow speed in fps from the arrow speed calculator on the homepage (use the IBO formula with your bow specs, or enter a chronograph reading); (2) find that fps row in the table above and read across to your target distance column — the cell value is your pin-sight drop in inches at that yardage. For example, a 300-fps hunting arrow drops 7.0 inches at 40 yards and 17.2 inches at 60 yards, so your 60-yard pin sits ~5.8 inches below your 50-yard pin on the sight block.
Why a table and not a live tool? Arrow drop depends on your specific arrow speed, drag coefficient (Cd ~0.3–0.5 by shaft diameter and vane profile), and launch angle — the reference table above covers the 260–340 fps band that spans 95% of hunting compounds. For exact drag-corrected trajectory at your precise fps, combine the homepage speed calculator (for fps) with the pin-sight gap math in the FAQ below. A dedicated live trajectory tool would re-implement the same d = ½gt² + Cd correction already encoded in this table.
Build an Arrow Trajectory Calculator in Excel (Formula Template)
Prefer a spreadsheet over a web tool? A one-sheet arrow trajectory calculator in Excel or Google Sheets takes ten minutes to build and reproduces every table on this page. Set up columns A through G — Distance (yd), TOF (s), Vacuum drop (in), Speed at target (fps), Drag-corrected drop (in), 10 mph drift (in), KE at target (ft-lbs) — then store your muzzle speed once in a fixed cell (for example $H$1) and your arrow weight in $H$2. Enter these formulas in row 2 and fill down:
Excel / Google Sheets formula template (muzzle speed in $H$1, arrow weight in $H$2) B2 = (A2*3) / $H$1 ' time of flight: t = distance_ft / v0 C2 = 0.5 * 32.174 * B2^2 * 12 ' vacuum drop: d = ½gt² (horizontal launch, inches) D2 = $H$1 * EXP(-0.0013 * A2) ' simplified drag decay: v = v0 · e^(-k·yd), k ≈ 0.0013 E2 = C2 * (D2 / $H$1)^2 ' drag-corrected drop (from a level launch) F2 = 14.67 * B2 * 1.3 * 12 ' 10 mph crosswind drift ≈ wind_fps × t × 1.3 drag amp G2 = ($H$2 * D2^2) / 450240 ' KE at target: (gr × fps²) / 450,240
Notes on the simplified drag term: the exponential coefficient k ≈ 0.0013 per yard fits a typical 5/16″ carbon hunting arrow with vanes — micro-diameter target shafts run closer to 0.0010 and high-profile-vane heavy hunting arrows closer to 0.0016. Column E is the drag-corrected drop from a level launch; to convert it to pin-sight drop, multiply by the arc factor — ≈ 0.25 at 20–40 yards (the apex-at-quarter rule from the parabolic section above), stretching toward ≈ 0.30 by 60–70 yards as the arc geometry flattens. Cross-check two cells against the drag-corrected drop reference table above (a 300 fps arrow gives ≈ 7.0 in of pin drop at 40 yards) before trusting the sheet for sight-tape work, and re-verify each season if you change arrows — the k coefficient is arrow-specific.
Wind Drift Reference Table (10 mph crosswind, drag-corrected, inches)
Lateral drift at 20–60 yards for a 10 mph crosswind. Drift scales linearly with wind speed — a 5 mph wind produces half the drift shown, a 20 mph wind produces double. Always aim into the wind by approximately half the predicted drift distance.
| Muzzle Speed (fps) | 20 yd | 30 yd | 40 yd | 50 yd | 60 yd |
|---|---|---|---|---|---|
| 260 | 3.6 | 7.0 | 11.2 | 16.3 | 22.4 |
| 280 | 3.1 | 6.1 | 9.7 | 14.1 | 19.4 |
| 300 | 2.7 | 5.3 | 8.5 | 12.3 | 16.9 |
| 320 | 2.4 | 4.7 | 7.5 | 10.9 | 15.0 |
| 340 | 2.1 | 4.2 | 6.7 | 9.7 | 13.4 |
Rangefinder with Arrow Calculation — Angle Compensation for Uphill & Downhill Shots
A modern rangefinder with arrow calculation mode (marketed as ARC, angle range compensation, or “shoots-like” distance) solves one geometric fact: gravity only accelerates the arrow along the horizontal component of its flight path, so drop depends on horizontal distance, not line-of-sight distance. The rangefinder multiplies the line-of-sight yardage by the cosine of the shot angle and returns the shorter horizontal yardage your pins should respond to. The critical archery detail: the correction is identical uphill and downhill — a 50-yard line-of-sight shot at 30° elevation becomes 50 × cos(30°) = 43.3 yards of horizontal distance whether you are above or below the target, and in both cases an uncompensated shot flies high.
| Line-of-sight distance | 20° shot | 30° shot | 40° shot |
|---|---|---|---|
| 40 yd | 37.6 yd | 34.6 yd | 30.6 yd |
| 50 yd | 47.0 yd | 43.3 yd | 38.3 yd |
| 60 yd | 56.4 yd | 52.0 yd | 45.96 yd |
To use the compensated yardage with this page’s math: feed the horizontal distance (the rangefinder’s shoots-like number) into the drop reference table above or into the trajectory calculator’s Distance input on the Arrow Trajectory Calculator page, then read the drop and pin-angle output for that corrected yardage. Two caveats keep the method honest. First, rifle-calibrated angle modes assume a flat-shooting projectile; they return the right horizontal distance, but the arrow’s larger drop means you must still apply the bow-specific drop for that horizontal yardage — the rangefinder replaces the trigonometry, not the trajectory table. Second, verify the pairing once at practice: pick a steep-angle target, note the shoots-like distance, gap your pins off the table for that distance, and confirm the impact — if your rangefinder’s angle mode disagrees with verified arrow impact by more than 2 yards, shoot the raw angle math by hand (LOS × cos) instead.
Air Drag: F = ½ρv²CdA and the Drag Coefficient Cd
Air drag force on an arrow is F = ½ × ρ × v² × Cd × A, where ρ = 1.225 kg/m³ (air density at sea level, 15°C), v = arrow speed (m/s), Cd = drag coefficient, and A = frontal area of the arrow. For a typical 5/16″ hunting arrow with high-profile vanes, Cd ≈ 0.4; micro-diameter target shafts with low-profile vanes run Cd ≈ 0.3. The drag force at the muzzle of a 300-fps arrow is ~0.4 N, bleeding roughly 5% of velocity over 40 yards.
# === Arrow Drag Force Calculator ===
# F_drag = 0.5 * rho * v^2 * Cd * A
rho = 1.225 # kg/m^3 (air density at sea level, 15C)
Cd = 0.4 # drag coefficient (typical hunting arrow)
arrow_diameter_in = 0.3125 # 5/16 inch
A = 3.14159 * (arrow_diameter_in * 0.0254 / 2) ** 2 # frontal area in m^2
v0_fps = 300
v0_ms = v0_fps * 0.3048 # convert fps to m/s
F_drag_newtons = 0.5 * rho * v0_ms ** 2 * Cd * A
print(f"Drag force at muzzle = {F_drag_newtons:.3f} N")
# A 300-fps 5/16 arrow experiences ~0.43 N drag at the muzzle
# Velocity at 40 yards (empirical approximation)
v_at_40 = v0_fps * (1 - 0.05 * (40 / 40)) # ~5% bleed at 40 yd
print(f"Velocity at 40 yd = {v_at_40:.0f} fps (5% bleed)")
print(f"KE at 40 yd = {0.5 * (450 / 225218) * v_at_40 ** 2:.1f} ft-lbs (450-gr arrow)")Pin-Sight Compensation: Setting Gaps From Drop Data
Pin-sight gap between adjacent pins equals the drop difference between adjacent distances. For a 300-fps arrow: 20→30 yd gap = 3.9 − 1.6 = 2.3 in; 30→40 yd = 7.0 − 3.9 = 3.1 in; 40→50 yd = 11.4 − 7.0 = 4.4 in; 50→60 yd = 17.2 − 11.4 = 5.8 in. Pin gaps grow non-linearly — the 60-yard pin sits 5.8 inches below the 50-yard pin, not the same 2.3-inch spacing as 20→30. Set pins using your actual chronographed speed and verify with paper targets at each known distance.
POI Shift After Changing Arrow Weight — Estimate the Difference, Then Re-Zero
Switching to a heavier or lighter arrow changes point of impact (POI) through one chain: weight → speed → drop. The speed step follows the IBO correction (≈ 1 fps per 3 grains), and the drop step follows the squared-speed relationship in the parabolic formula. To calculate the POI difference for an arrow weight change, chain the two: a +100-grain switch (350 → 450 gr on the same bow) costs roughly 33 fps, and at 40 yards that moves impact about 1.5–2 inches low; at 60 yards the squared term compounds it to roughly 4–6 inches low. The shortcut formula for a quick estimate: ΔPOI(in) ≈ drop(in) × 2 × (Δv / v) — a 7-inch drop with a −11% speed change (−33 fps at 300) predicts 7 × 2 × 0.11 ≈ 1.5 inches of low shift at 40 yards, and the drop-table lookup gives the exact convex-corrected number. Heavier arrows also stiffen dynamic spine slightly and change FOC, so expect a small lateral shift alongside the vertical one.
Re-zero sequence after any arrow weight change: (1) re-chronograph — or estimate the new fps from the IBO formula — so the speed input is real, not the old arrow’s; (2) re-set the 20-yard pin first, because every downstream gap inherits its error; (3) shoot groups at 30/40/50 and confirm each pin against the drop table for the new speed, adjusting the pin rather than holding over; (4) re-check with broadheads, since a weight change plus fixed-blade plane effects shifts impact again; (5) only after the vertical is re-confirmed, evaluate whether the new weight also demands a spine re-tune. Model the weight-and-speed side of the change with the Arrow Weight Calculator and the homepage speed calculator before burning range time on paper.
Get Real Arrow Speed for Trajectory Calculations
The trajectory tables above assume a specific arrow speed. The homepage Arrow Speed Calculator computes your real-world speed from IBO rating, draw length, peak draw weight, arrow weight, and string accessory weight — feed that real speed into the drop and wind-drift tables to set your pin sight accurately.
Open Arrow Speed Calculator
Real-time IBO speed, momentum, and kinetic energy with full unit switching on every input and output field.
Frequently Asked Questions
How to calculate arrow trajectory using the parabolic drop formula?▼
In the vacuum (no-drag) approximation, arrow drop = ½ × g × t², where g = 32.174 ft/s² and t = horizontal_distance / arrow_speed. At 40 yards (120 ft) with a 300-fps arrow, t = 0.40 s and drop = 0.5 × 32.174 × 0.16 × 12 = 30.9 inches — but drag-corrected drop is closer to 9-10 inches because the arrow is launched slightly upward to compensate. Always use the drag-corrected drop table for pin-sight setting; the vacuum formula over-states drop by 2-3× at hunting distances because it ignores the upward launch angle.
How to calculate arrow drop at 20, 30, 40, 50, 60 yards?▼
Use the drop reference table: at 300 fps muzzle speed, drop is 1.6 in (20 yd), 3.9 in (30 yd), 7.0 in (40 yd), 11.4 in (50 yd), 17.2 in (60 yd). Drop grows non-linearly with distance because t² in the d = ½gt² formula squares the time of flight. Doubling distance from 30 to 60 yd multiplies drop by ~4.4× (3.9 → 17.2 in), not 2×. Always set your pin sight using the actual chronographed arrow speed, not the IBO marketing number — a 15-fps error shifts the 60-yard pin by ~2 inches.
How to calculate arrow drag and the drag coefficient Cd?▼
Air drag force = ½ × ρ × v² × Cd × A, where ρ = 1.225 kg/m³ (air density at sea level), v = arrow speed in m/s, Cd = drag coefficient (~0.4 for a typical hunting arrow with vanes, lower for micro-diameter target shafts), and A = frontal area (~3.14 × (arrow diameter / 2)² in m²). A 300-fps arrow with 5/16″ diameter experiences ~0.4 N of drag force at the muzzle, bleeding ~5% of velocity over 40 yards. Estimate Cd by chronographing at two distances and back-solving: if 300 fps becomes 286 fps at 40 yd, Cd ≈ 0.4 for a standard hunting arrow.
How to calculate how far an arrow will travel (maximum range)?▼
Maximum range in vacuum = v₀² / g, launched at 45°. A 300-fps arrow would travel 300² / 32.174 = 2,798 ft = 933 yards. Real-world range is roughly half that (~450-500 yards) because air drag dominates arrow flight — arrows decelerate continuously, not ballistically. At 45° launch, drag is so severe that the arrow stalls and falls nearly vertically after ~400 yards. For ethical hunting, the practical maximum range is the distance at which drop exceeds your sight-pin range or KE drops below the game-class floor — typically 50-60 yards for a 70-lb compound on deer.
How to calculate wind pushing an arrow (crosswind drift)?▼
Crosswind drift = wind_speed × time_of_flight × drag_amplification_factor. The vacuum approximation is drift = v_wind × t, but real drift is ~30% higher because the arrow's lateral drag coefficient adds crosswind push. For a 10-mph crosswind on a 300-fps arrow at 40 yards: wind = 14.67 fps, t = 0.41 s, vacuum drift = 6.0 inches, drag-corrected drift = 7.8 inches. Always aim into the wind by approximately half the predicted drift distance — the arrow curves into the target rather than flying straight then drifting.
How to calculate arrow apex height (highest point of trajectory)?▼
Apex height depends on the launch angle required to hit the target. For a 40-yard shot with a 300-fps arrow, the launch angle is ~0.4° upward, giving an apex of ~2.4 inches above the line of sight. At 60 yards the launch angle rises to ~0.7°, giving an apex of ~6.6 inches. The arrow rises from the bow, peaks at roughly 55-60% of the distance to target, then falls to the target. Apex matters when shooting through brush or window blinds — a 6-inch apex at 60 yards can clip a low branch that looked clear from the bow.
How to calculate arrow height / arc for pin-sight setting?▼
Pin-sight gap = (drop at distance N) − (drop at distance N-1), measured between adjacent pins. For a 300-fps arrow: 20-yd drop = 1.6 in, 30-yd drop = 3.9 in → pin gap = 2.3 in. 40-yd drop = 7.0 in → pin gap = 3.1 in. 50-yd drop = 11.4 in → pin gap = 4.4 in. 60-yd drop = 17.2 in → pin gap = 5.8 in. Pin gaps grow non-linearly with distance — the 60-yd pin sits ~5.8 inches below the 50-yd pin on the sight block, not the same spacing as 20→30. Set pins using actual chronographed speed and a paper target at each distance.
Why does my real arrow drop more than the calculator predicts?▼
Three sources of divergence between theoretical and actual trajectory: (1) Real arrow speed is lower than IBO rating — chronograph your setup, do not trust the marketing number. A 15-fps error shifts the 60-yd pin by ~2 inches. (2) Drag coefficient varies by arrow diameter and vane profile — micro-diameter target shafts (Cd ~0.3) drop less than full-diameter hunting shafts with high-profile vanes (Cd ~0.5). (3) Range estimation error — a 5-yard misjudgment at 50 yards shifts point of impact by ~3 inches. Always confirm theoretical pin settings with paper targets at known distances before hunting.
Is there an arrow drop calculator, and how do I calculate arrow drop without a live tool?▼
Yes — the Arrow Drop Reference Table on this page functions as a manual arrow drop calculator. Find your chronographed arrow speed (260–340 fps) in the row labels, then read across to your target distance column (20–70 yards) for the drag-corrected drop in inches. To get your fps first, use the arrow speed calculator on the homepage (IBO formula or chronograph input). Once you have drop values, pin-sight gaps are simply the difference in drop between adjacent distances — e.g., a 300-fps arrow drops 7.0 in at 40 yd and 11.4 in at 50 yd, so the 50-yd pin sits 4.4 in below the 40-yd pin. A dedicated live arrow trajectory calculator would re-implement the same d = ½gt² + drag-coefficient correction already encoded in the reference table, so the table plus the homepage speed calculator together cover the same need.
Can I build an arrow trajectory calculator in Excel or Google Sheets?▼
Yes — the formula template section above gives the full seven-column build. The core Excel formulas are: time of flight = (distance_yd × 3) / muzzle_speed; vacuum drop = 0.5 × 32.174 × t² × 12; drag-decayed speed at target = muzzle_speed × EXP(−0.0013 × distance_yd); 10 mph drift = 14.67 × t × 1.3 × 12; and KE at target = (arrow_grains × speed_at_target²) / 450240. Store muzzle speed and arrow weight in fixed cells ($H$1, $H$2) so you can re-point the whole sheet at a new setup by editing two cells. The one number the spreadsheet cannot self-derive is the pin-drop arc factor (≈ 0.25 at 20–40 yards, drifting toward 0.30 at 60–70), so cross-check two or three cells against the drag-corrected drop table on this page before producing sight tapes from the sheet.
Do rangefinders with arrow angle compensation work for bowhunting, and how do uphill and downhill shots change arrow trajectory?▼
Yes, with one manual step. A rangefinder's angle-compensation (ARC / shoots-like) mode correctly converts line-of-sight distance to horizontal distance — 50 yards at 30° becomes 43.3 yards — and that horizontal number is exactly what arrow drop responds to, identically for uphill and downhill shots (both fly high if uncompensated). The manual step: a rifle-oriented angle mode returns the right distance but assumes a flat shooter, so for arrows you must still read the drop for that corrected yardage from a bow drop table or trajectory calculator rather than trusting the device's built-in holdover. Above roughly 35–40° of shot angle, verify the pairing against actual arrow impact at practice before trusting it on an animal.
How much does point of impact shift when I change arrow weight, and how do I calculate the POI difference?▼
Chain weight → speed → drop: every 3 grains of arrow weight moves speed about 1 fps (opposite direction), and POI shift ≈ drop × 2 × (Δv/v). A +100-grain switch on a typical hunting compound costs ~33 fps, which moves the 40-yard POI about 1.5–2 inches low and the 60-yard POI about 4–6 inches low because drop grows faster than linearly. The exact figure comes from re-reading the drop reference table at the new speed. Re-zero in order: re-chrono or re-estimate speed, reset the 20-yard pin first, confirm each pin against the drop table at 30/40/50, then re-check with broadheads and only then judge whether the weight change also requires a spine re-tune.
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Scenario-card deconstruction of arrow weight issues: GPI dec...
How to Calculate Arrow Kinetic Energy: KE & Momentum
Decision-dashboard trade-off matrix for arrow kinetic energy...
How to Calculate Arrow Spine: Stiffness & Bow Matching
Step-by-step SOP for arrow spine calculation: static spine (...
How to Calculate Arrow Length: Draw Length & Sizing
First-principles derivation of arrow length: draw length mea...
High FOC Arrows: Build, Tune & Penetration (Ashby Method)
Scenario-card build guide for high FOC arrows: Ashby penetra...
Arrow Spine Tester
All-in-one measuring guide for arrow spine testers: AMO/ASTM...
Arrow Spine Comparison
Pair-by-pair adjacent spine decision guide: 300 vs 340, 340 ...
300 Spine Arrows
Heavy-shaft buyer's guide for 200/250/300 spine arrows: 65-9...
340 & 350 Spine Arrows
Buyer's guide to the 60-70 lb hunting standard: 340 vs 350 s...
400 Spine Arrows: The 55-65 lb Standard
Model-matrix buyer's guide to the 400 grade: Easton Axis, 6....
500 Spine Arrows: Recurve, Traditional & Light Compound
Step-by-step 500 spine buying guide: fit-window derivation f...
600 & 700 Spine Arrows: Light Bows, Youth & Barebow
Scenario-card guide to the light grades: 600 vs 700 spine di...
Do Arrows Spin in Flight? Arrow Rotation Physics Explained
Flight-physics explainer of arrow rotation: why bows add no ...
What Is Arrow Spine? Numbers, Ratings & Stiffness Explained
Concept pillar for arrow spine: the AMO 1.94 lb / 26 inch de...
Weak vs Stiff Arrow Spine: Symptoms, Flight Signs & Fixes
Full diagnosis manual for weak vs stiff arrow spine: symptom...
Recurve Arrow Spine: Recurve, Longbow & Horsebow Guide
Traditional-bow spine selection guide: finger-release dynami...